Welcome to NationStates

We are developing a simulation of a whole Nation. This simulation platform is a Game but can easily be used in education as well. We are located in Sweden and our goal is to develop something really unique and that will occupy you for hours.
Please follow us on this journey!

What we do

NationStates: Dominion, is a nation-building simulation that lets players run a developing country using realistic economic, demographic, and infrastructure systems.

Instead of instant “city-builder magic,” everything takes time: power plants warm up, roads are constructed, populations react, and markets evolve.

Commodity data has been brought from real life and stretches with daily trade from 1988 until 2025, like oil or wheat prices etc.

The game simulates an entire society — companies, households, energy grids, tax systems, agriculture, and trade — all influencing each other dynamically.

Its modular, JSON-driven architecture enables massive scalability and total moddability.

This is a strategy game with the depth of an economic model and the accessibility of a political simulator.

Game functions

Explore some of the functions in the nation simulator. From political decisions to economic development, you as the Prime Minister has the control. Learn more about how to form your nation and influence the World.

Resources

Energy is very important for a prospering society, develop that and dig resources from the ground.

Diplomacy

In order to export or import you need to have trade agreements, create alliances this is important for this simulation.

AI Driven

All Companies and Cities/Communities are AI driven. However your choice and with your twist of course.

Your Government

You as Prime Minister must choose your Government, assign them tasks to fulfill. Create budget for coming period.

About NationStates: Dominion

NationStates: Dominion, is a nation-building simulation that lets players run a developing country using realistic economic, demographic, and infrastructure systems.

Instead of instant “city-builder magic,” everything takes time: power plants warm up, roads are constructed, populations react, and markets evolve.

Commodity data has been brought from real life and stretches with daily trade from 1988 until 2025, like oil or wheat prices etc.

The game simulates an entire society — companies, households, energy grids, tax systems, agriculture, and trade — all influencing each other dynamically.

Its modular, JSON-driven architecture enables massive scalability and total moddability.

This is a strategy game with the depth of an economic model and the accessibility of a political simulator.

 

Some pictures from the development

Take a look at some picture from the game.

Se våra senaste projekt

Upptäck vår samling av kreativt arbete och visuella projekt. Varje del visar vår känsla för detaljer och vårt engagemang för att leverera resultat som överträffar förväntningarna.

"En otroligt engagerande och lärorik simulator. Jag har lärt mig så mycket om nationers komplexitet."

Användare 1

"Fantastiskt sätt att förstå hur olika policyer påverkar en nation. Rekommenderas starkt!"

Användare 2

"Jag har aldrig varit så intresserad av statskunskap förrän jag började spela NationStates. Ett riktigt roligt och informativt spel!"

Användare 3

Please contact me

Location Örebro län

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